Operation Twelve-tone

On May 7, 2012 By

Operation Twelve-tone

1.  Our project incorporated a twelve tone row to each of the pieces.  We used the game of operation to write our musical element to take the composer out of the composition and allowing chance write the piece.

2. Each organ inside of the game had been assigned a twelve-tone row, and [...]

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Chocolate Tastes Like Heaven: http://youtu.be/LBgj4BcZby0 We studied how each ingredient of a recipe added to the creation of Brownie Bars. Each ingredient was matched to an instrument to illustrate how they interact to create the piece. In addition, the interactions and textures of the mixture were reflected in the motifs and textures in the [...]

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1.  Portrait Mash-Up

 

2.  Using the unique facial qualities of random individuals who visited our instillation, we were able to address the inquiry behind out composition:

“A study of how varying levels of suspicion, using the facial features of participants themselves, are both built and resolved.”

By stepping slightly back from the Clue [...]

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Final Project Mock-Up

On April 24, 2012 By

Present a mock-up (as full as possible, accounting for the rest as best you can) of your project and post a progress report along with updating your process.

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Small Group Mock-Up

On April 24, 2012 By

Present a mock-up (as full as possible, accounting for the rest as best you can) of your project and post a progress report along with updating your process.

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Spaces Demo Patch

On April 24, 2012 By

It’s ready for you to add content!

Keep all the files and folders together as you get them when you unzip this file. Instructions are inside.

Spaces

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How To Do – Portrait Mash-Up

 

OBJECTIVE

What do I want/need to accomplish?

 Main Objective:

Find/create sound clips for certain facial combinations within the composition Create and then superimpose drawings of costume elements associated with Viz-a-GoGo clue characters. Using Max, create a patch possible for the portrait mash-up process which is mentioned in [...]

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Conceptual proofing

On April 23, 2012 By

David, Jessica, Luke

In order to start our concepts we needed to get the game and test the timing.  We bought the game and played a few games to understand what we would be looking at.  We decided that we needed to record the video from the top to get a shot of the actual [...]

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